Interior Design has some highlights from 2014.
Words from http://www.interiordesign.net/articles/detail/36380-7-design-highlights-at-burning-man-2014
Burning Man is a giant canvas…It’s easy to see why this grand experiment of pure creation, stripped of capital gain, is a mecca for many designers. We spoke to seven who say experiencing a creative environment with over 70,000 people fuels great intention of purpose and enormous amounts of positivity. Add fire, they say, and it is beyond words.
1. Anne Staveley and Jill Sutherland partnered in creating “The Wheel of Fortune” through their surrealist photography of Tarot. Staveley describes her burning man lessons as “tools of aweness” and the “power of possibility.” She and Sutherland spoke of this project in terms of “risk taking,” saying it awarded them “full freedom and opportunity to create on an open canvas.” It was a great opportunity to be resourceful with budget and recycled materials especially solar panels, they report. They’re even inspired to apply solar power to their professional projects.
2. Serge Beaulieu quit his job before coming to Burning Man to complete the art project “HYBYCOZO”with co-creator Yelena Filipchuk. For him, creating at the burn means “no limitations—reach as high as you can,” he says, and taking risks to develop the “DIY hands-on approach” that he was craving professionally. Beaulieu spoke of the great rewards of “making something enjoyable and satisfying for others,” and left excited by the use of technology like laser cutting, as well as sacred geometry.
3. Kirsten Berg created “IN-Visible”, inspired by Burner Kate Raudenbush’s monumental sculptures. Berg “dared herself” to learn the necessary skills on her own. Her work is kinetic in a quiet manner, with both a feminine softness yet a daring strength and integrity of construction. In creating for Burning Man, Berg developed artistic confidence, resourcefulness and adaptability. Understanding the physical context and learning from others is key to her projects’ successes, she says.
4. Perry Freeze and Gloria Lamb imagined a multi-sensory experience with “Inspireality Palace.” From its inception, their design intent included what they term a “conscious interactivity.” “Burning Man art produces a rare direct interaction with artists,” says Freeze. “As a result, we’ve found a desire to introduce greater interactivity into our work.” Their project was a secretive interior space with a shingled exterior constructed of repurposed materials. At night, a limed oak radial floor pattern, with its beachlike quality, gave way to a vertical surround of projected images.
5. Kristen Dandalides is head of design for camp “Cirque Gitane,” a whimsical gypsy circus that travels all over the world. Her interior compositions felt part Royal and part Out of Africa. There is specialness to this kind of extravagance in the most unlikely of places—a barren desert. Silver platters and oversized carpets seem like props within a cacophony of circus-themed design elements.
6. Joey Rubin, a design lead for the “Lost Hotel” and “Sinbad’s Oasis” camps, described using different iterations of the same living “cubes.” Elements such as custom bed frames and linens were constructed of hardware and cloth, with much of these and other materials repurposed and constructed in 10 weeks. His process was one of “resourcefulness and adaptability,” he says, especially when designing two theme camps at the same time.
7. Laura Kimpton and Jeff Schomberg, artists of “The Pyramid of Flaming LOVE,” incorporated interactive fire in continuing their beloved word series constructed of perforated metal letters. Burning man taught her “to think big and out of the box and to work with a team,” Kimpton says. Twelve years later, she has built eight installations with crews of up to 60 people.
How may I join a team of artists to create a Burning Man piece for 2015?
You are using my picture (#5) WITHOUT my permission. You do not have the right to use this picture without giving credit to the person you stole it from.
BURNERS.ME: After having read this:
I wouldn’t hail any praise to #6
Is the way the camp operated the fault of the people who designed the cubes? I can’t really see that connection.
Are #5 and #6 the camps described in “A Sherpa’s tale?”
just #6 i believe
#6 are the guys who did the construction of Caravancicle. That’s what your $13,000 got you, one of these cubes