Best Alarm Clock Ever

sk8 or die

SK8 camp are coming back to the Playa for the 6th year, bringing free skateboarding for everyone. Support their Kickstarter, let’s bring more stoke. Look out for them at 7 & Esplanade, Dustfish Village.


Post by Marcus (Playa Wood, Founder of SK8 KAMP)

sk8 logo

HISTORY OF SK8 KAMP STOKE – YEAR 1 – 2011- The BEST Alarm Clock Ever!!!

As we get amped up for SK8 KAMP 2016, we wanted to give everyone a little glimpse of the magic that is SK8 KAMP, we are going to post a series of posts about the memories of each of the 5 years of SK8 KAMP. Here goes Year 1…

 

Getting awoken out of a deep sleep by cheering, I think to myself for a moment, ‘What is going on? I think I need more sleep, so let me just ignore it.’ Then, the sound of skateboard wheels rolling on a wooden ramp shakes the moving truck that I’m sleeping on the floor of and another roaring cheer reverberates…30 seconds later, the truck shakes even more and an even louder cheer erupts. Time to get up and see what is happening out there. I crawl out to find 3 or 4 skaters (who I later found out were an awesome crew from Santa Cruz) riding the ramps and about 20 people and an art car huddled around the front of our small camp at 9 & H. That was the moment I realized what we had created, a magical space where people from all over the world, all ages, races, genders, and even in any attire or none could come together and skateboard freely for the first time or the millionth time and have tens if not hundreds of people cheering on their accomplishments of landing skateboard maneuvers. This was like no other skatepark, it was only about positive encouragement of anyone who wanted to skateboard.

SK8 KASTLE 2016 Rendering
Many would call it a bad idea for trying to get sleep on the Playa to have a wall ride against the truck you were sleeping in (which may be true), but we surprisingly realized that this is what I’ll called the ‘Best Alarm Clock Ever’. Whenever there was incredible shredding going on at SK8 KAMP, it would wake me up and I could either lay there and simply enjoy the sounds or I could wake up and join the excitement. Since SK8 KAMP is a 24/7 skatepark, this way I could lay down and get some rest when the park was quiet and whenever things were going off I could choose to wake up if I wanted to join the action. Not completely rational logic, but made sense to me and that was all that mattered. The sounds of the skateboarding was music to my ears knowing that I created something that not only skaters but the many spectators could experience joy out of, as well. TRY IT OUT YOURSELF WITH OUR ‘NIGHT OF SWEET DREAMS UNDER THE RAMP’ REWARD.

This iconic (and tallest) part of our installation of our first year of SK8 KAMP was the 10’ tall, 4’ wide wall ride (we actually made a 8’ radius transition cut off at 6’ so it could fit into our moving truck, and it had 4’ of vert) that used the moving truck that we slept in as the supporting wall and this had a opposing 6’ tall roll-in to gain speed to ride the wall.

2015 SK8 KAMP
This first year of SK8 KAMP had a pretty small park with having a relatively small committed build crew and being a little unsure if everything would fit in the 24’ box truck that we rented. We staged and built the ramps before the burn at Mission Motors parking lot in San Francisco where Derek worked. We had a few late night builds with Derek, Jameson, Ilya, a couple others, and Myself. The pre-built ramps included the 2’ tall, 8’ wide half pipe and a 4’ tall, 8’ wide half pipe (purchased from two local families for $100 for the 2’ and $200 for the 4’ because the parents wanted to get rid of the ramps since the kids no longer rode them) that were separated by 2 opposing 4’ wide banks we made out of a couple manual pads that Jameson had. In the other direction of the flat bottom, we built a 6’ tall (3’ radius with 3’ of vert to re-create the Berkeley Banks) wall ride that was 8’ wide with a DJ booth behind it. And, opposing the wall ride, we had a mellow 4’ tall, 4’ wide quarter pipe. This formed a corner less bowl that we could ride around. A few great artists including Jameson, and Taylor Reinhold and others blessed the ramps with amazing artwork.

We went out to Burning Man without a plan of what we would do with the ramps afterwards. Would we burn them all or bring them back? We decided on Playa that we wanted to keep most of the ramp, but would be willing to burn a few pieces. We spent a couple days asking around if there was an ‘approved’ way to burn the ramps at Burning Man. We asked around BMORG and got the general response that if we wanted to burn them that it had to be pre-arranged as part of the burn plan for one of the organized burns, so ‘NO’. The temple in 2011 was an incredible sight (as most years are) and we decided that we wanted to do a skate session out by the temple before the temple burns and hopefully burn that ramp section with the Temple. Jameson had a pickup truck so he said, let’s load up the 10’ wall ride and roll-in and burn them with the temple. I thought there was no way it would work, but he said that he would figure it out, so I helped him load it into his truck with a little crew and went with it. No more than 15 minutes later he drove back to Kamp and said, grab your boards, and he threw on a couch with the Grandmas (from Smile for Grandma Camp that was across H street from us). Jameson said he was able to get it arranged by telling rather than asking. He drove out and said, where should we place these ramps so that they can be burned with the temple. The crew around the temple was stoked at the idea of a skate session and burning the ramp with the temple, so they in fact helped unload and set-up the ramp and carry it into the burn pile they were prepping. We re set-up the entire 10’ tall wall-ride and roll in out at the perimeter of the Temple. This turned out to be the most magical morning with amazing blue skies with puffy white clouds, a scene that almost could have only existed in our dreams. We did a session for about 45 minutes with Captain Booya, Jameson, Velly Vel, Loren Thompson, James Bones, and me that was a great farewell and thank you to the ramp before burning it.

SK8 KAMP 2014
So, we asked around to see if anyone was interested in taking them home or knew of a skatepark that could benefit from having them. Jameson who lived in West Oakland at the time said that K-Dubs who organized a community skatepark at West Oakland’s Town Park would probably be interested so I got his number so I could call him on our drive back. It did work out to put some ramps at Town Park. The 4’ half pipe and the 2 bank ramps were re-installed in West Oakland’s Town Park Skatepark that lasted for about a year before we replaced it with the 3/4 bowl from SK8 KAMP 2012.

Kool Karlo who we met on the Playa and was at SK8 KAMP almost 23 hours a day the whole burn had a warehouse in San Francisco that he installed the 2′ mini ramp in that was there until July 2016 and we hope to bring it back out the the Playa this year.

LETS BRING MORE STOKE to SK8 KAMP 2016 and 2016 BURNING MAN!

Please donate to help us build the SK8 KASTLE 2016 and share with everyone you know!

Dustfish Village

Support Plug-n-Play – it’s not what you think!

plugnplay2016

Legendary Burners Parts (Plug4) and Bacchus (Disorient, or as it is known this year, D16Orient) have teamed up to bring vinyl and old school beats back to the Inner Playa.

Parts at Plug4 has teamed up with The Mayor of Disorient, Dave ‘Bacchus’ Marglin to create an experiential installation called Plug ‘n’ Play on the playa.

A tribute to the essential power of hip-hop and its five foundational elements: Emceeing (oral) • Deejaying (aural) • Breaking (physical) • Graffiti (visual) • Knowledge (spiritual)

Plug ‘n Play is a countercultural interactive art installation at Burning Man 2016.

Within Plug ‘n Play, we facilitate, teach, and honor our analog past.

Plug ‘n Play is a large orange wooden electrical plug protruding upwards. Passersby can drop in on turntablism demonstrations, live MC cyphers, scratching lessons and sessions, lectures, films, and videos, ‘twerkshops,’ and other interactive moments.

Surrounding the Plug are five Quad Boxes – where you can immerse yourself in a gallery; each Quad Box visually represents one of the five elements of hip-hop.

We plug in; we explore & amplify the almighty vinyl record, the mic, and the crowd. Feel what it’s like to drop the needle on the record and physically engage with music and hip-hop culture at Plug ‘n Play.

While Burning Man has given us an honorarium, we have quite a way to go to cover our projected expenses. Please show your support and contribute so we can get things officially in Play!

To make a larger, tax deductible donation please contact Parts at ninjaneered@gmail.com

[Source]

This promises to be one of the highlights of the year, and the team behind it are some of the best Burners I’ve ever met. For decades they have selflessly given back on the Playa by helping literally thousands of Burners. This is the first time they have done an art project. They are reaching out to the community for help with the installations, volunteers and donations are needed. They did receive an Art Honoraria grant from Burning Man, but this is not enough to cover the cost of the project. With less than a week to go, they’re at 65% on Tilt.

Parts says:

Hello out there! As some of you know, I’ve taken on a sizable art project this year. When asked the age old question “What is Art?”, the great philosopher and millennial-whisperer Tyler Hanson once said, “Art is a conversation.” Yes indeed!

This project has been a social experiment from day one, thus the name Plug ‘n Play. What better thing to burn?!? Let’s talk about the elephant on the playa and figure out how to connect patrons with artists and build bridges while burning old models of experiential consumption, hyper social capitalism, and radical self indulgence.

So to start this conversation, two unlikely tribes – Plug4 and D16orient – have come together to celebrate and educate around an underrepresented culture on the playa via the elements of hip-hop.

Five structures represent the five elements: DJ, MC, Breakdancer, Graffiti Artist, and Knowledge. Some argue that Producing (beats) is an element, as is Beatboxing. Ah, the conversation continues!

Here is what is confirmed thus far:

– The DJ Dojo from Austin is coming with multiple “vinyl manipulation stations” where Manuel Muniz will teach basics of scratching and turntablism.

– The visual works of Gabe Shaughnessy and Dan Cohen will grace the exterior, while other notable muralists are stepping up to contribute to the interiors.

DPW’s own Summer Burke will be hosting a Twerkshop to teach basics of Nola Bounce and discuss the origins she witnessed during her time down there. We also hope that any playa-bound bboys and bgirls will drop in for our intimate 7″ sets at 7pm featuring some of the original breaks on vinyl.

– A special guest Master of Ceremonies will be on hand to educate and inspire at the Plug each afternoon while we have our workshop, lecture, or screening.

So why are we poking at Plug ‘n Play as a name and a concept? It is time to have this conversation around art on the playa, openly and unabashedly.

One of the major things that we pride ourselves on for this project is that we are also employing local carpenters in Reno and commissioning our artists as best as our budget allows.

In this final fundraising push, I’m asking for some last-minute support so we can share these funds within our community of builders and artists, helping us prepare for the big push to get this project out to the desert.

As another part of this social experiment, we do have some patrons that are matching funds that we raise within our own circles. Anything you could do to support this Conversation Called Art is much appreciated and will come back to the project many times over.

Thank you!!!

P.s. We will also need 100+ volunteers to help with our burn perimeter on Friday evening! Message me if interested…

If you believe “fuck plug and play, let’s take it back to the old school”, support this project. Or if you believe “I’m a Medici, let them snort cake!”, support this project.

And just for the sake of clarity, DISORIENT IS NOT SUPPORTING PLUG AND PLAY CAMPS. Disorient pride themselves on being the sort of camp where everyone participates and everyone gets the Ten Principles, NOT a dreaded “turnkey camp”.

 

Cities of the Future Could Look Like Burning Man – if BMOrg let them [Update]

Gizmodo yesterday had a fascinating story about the Black Rock City Ministry of Urban Planning contest to design a new layout for Black Rock City.

Burning Man is an experiment, right? So why should only Larry Harvey and Stuart Mangrum be the ones conducting the experiment, by setting the themes? Why not experiment with new ways of living together, a temporary, pop-up civilization? Personally, I always thought was what Burning Man was all about. These days, I wonder if the nature of the experiment has perhaps been different all along from the sales pitch we were given over the Kool Aid water cooler.

The Black Rock City Ministry of Urban Planning competition was started last year, and was quickly covered by widely read publications like VICE and ArchDaily, the world’s #1 architecture website.

Despite BMOrg coming out to say “no change, no competition”, the response has been impressive.

From BRCUP:

The Results So Far

We have been pretty amazed by the scale of the response.

Since we announced the project last fall, 1629 people and teams from 168 countries have signed up to participate.

To date, we have received 72 submissions.

Gizmodo’s story goes through many of the submissions. I’ve selected a couple of examples:

Cities of the Future Could Look Like Burning Man
This proposal offers elements for “neighborhood improvement” like the addition of designated parks and public squares that could become locations for cafes and other meeting places, by Phil Walker of CallisonRTKL, USA

Cities of the Future Could Look Like Burning ManA proposal to redesign Burning Man’s Black Rock City as a Navajo mandala, by Sergio Bianchi, Simone Fracasso, and Chiara Pellegrin of Italy

The founder is a double digit Burner and software engineer:

The competition was spearheaded by Brian McConnell, a software engineer and ten-year Burning Man veteran. The original idea was to create a site-specific installation at the festival itself presenting visionary ideas for the urban planning of Black Rock City. But as McConnell quickly realized, thinking about designing a smarter temporary city also surfaced some bigger ideas which might extrapolate into other areas of city-building. McConnell was particularly impressed by the quality and originality of proposals, he said. “There are some designs that have gone completely out of the box.”…

The submissions, as well as all the online comments, will be published in a book that will be available for purchase and will be given to the festival organizers. “The best-case scenario would be that the planners see something that’s very interesting or extraordinary and decide to use it in some way,” said McConnell. But he also loves the idea of delivering annual feedback through the competition format. “The real goal of this would be to make it part of the annual planning process and kind of a ritual,” he said. Planners could offer up concerns and ask for improvements that could be implemented the following year.

McConnell also sees the potential value of completely reinventing the city’s plan each year, perhaps with a layout that responds to the theme, which changes annually. “It’s gotten so large they can’t do radically different things,” he said. “What if each time you went it was a significantly different city plan, and you would have to figure it out?”

Read the whole story here

As someone who’s only been to Burning Man 11 times, that sounds like a great idea. They’ve already shown they can have a “2.0” of any particular theme, so we can always go back to the past. That’s part of it too. In the future we will probably have “Fertility 21”.

Phillippe Glade’s Golden Rebar Awards highlight the incredible architectural creativity of Burners. The style even has its own name: burnitecture. The Tiny House movement is starting to follow in the revolutionary footsteps of the Maker Movement, and it too has links to Burning Man.

What is stopping us from making this experimental city in the desert an actual experiment?

Is it Tradition? Ritual? A lack of ideas, vision, leadership?

Or is it the nature of the existing experiment, that is still being done on all the rats in this alluring anarchic maze without walls – who ALL voluntarily assume the risk of serious injury or death by participating ?

1998 ticket

Rod Garrett was great, may he rest in peace; David Best is amazing, and doesn’t need Burning Man to be an artist on the world stage. Let’s give the fresh, young, new, unseen and untried ideas a chance. Why should only the Medici and their bankster friends get to decide the direction art, civilization, technology takes?

If you didn’t get it yet, I think an experiment to come up with different layouts for Black Rock City is an excellent idea. Bauhaus and the Panopticon have been tried, OK, let’s move on.

3nd attempt-almost final

 

Screenshot 2016-03-23 17.20.12

[Update 3/23/16 5:53 pm – added images and link to video clip of Burning Man Founder talking about the city design]

Here’s BMOrg’s official position on trying a new city layout, or even incorporating any ideas from Burnenrs. According to them, BRCUP have started a conversation, and we’ll see what happens next. Don’t hold your breath!

We recently caught wind of a Black Rock City Street Plan Design Competition hosted by an experienced group of participants calling themselves the Black Rock City Ministry of Urban Planning (BRCMUP). The Burning Man organization has nothing to do with it, but we thought, hey, this could be fun to watch. And then an architecture blog called ArchDaily wrote about the competition on August 16 without doing its journalism homework, so now we have to clear a couple things up.

Burning Man is not involved with this competition, and we aren’t “select[ing] a winner”. The BRCMUP organizers never said we were, either. They say they’ll present their winner to us, and then it’s up to us what we do with it. So the ArchDaily blog post was in error, and it has since been corrected.

As for the contest itself, the official description is worded pretty strongly:

“The final choice of design will rest with bmorg [sic] based on a combination of popularity, logistics and space considerations (including the option to retain the current city plan).”

We love the ingenuity of Burners and are curious to see what they come up with through this competition. We will certainly take a look at all the top designs in this competition, not just the winner, out of curiosity and admiration. The ideas generated by this competition could also be useful to Regional Events, which are in various stages of growth and planning, each with their own location’s design challenges, and we think that’s great. But there are no plans to redesign Black Rock City.

Thanks to BRCMUP for starting an interesting conversation, and we look forward to seeing what comes of it.

[Source]

So, we started an interesting conversation. And so far 72 designs have been submitted. The designs show just how much unbelievable talent is available for BMOrg to tap into, if they truly chose crowd-sourcing, participation, civic responsibility, immediacy, and communal effort as their path.

You can view randomly chosen designs from the gallery and enter the competition at Black Rock City Ministry of Urban Planning. Seems to me that would be a much better official Ministry for BMOrg to have than their only one so far: Propaganda.

Let’s discuss these ideas. Many of them don’t even require the 0.666% of a circle pentagram design to change.

2013 double pentagram

Or, even better than just talking: put on parties based on those designs and we’ll promote them here and go check them out.